As of July 26th, 2015
I have finished my work on the 1.3 update and have submitted the update to Apple for review. The update will support the new larger screens of the iPhone 6 (and 6 plus) and will also include new Game Center leaderboards along with some other improvements/fixes. The last thing to note about the update is that I plan this update to be the last one to support iOS 6.
Check out Starship: Collector on the iTunes App Store.


I, Eric Smith, am the only one working on the game. I don't have any plans for anyone else to do any work on the game itself (excluding testing) either, just like with Puppy Love.


Starship: Collector is a puzzle game that can be thought of as a sequel to Puppy Love, but with a different theme.


Starship: Collector available for use on the iPhone and iPad running OS 6.0+ and is available for purchase on the App Store.


Starship: Collector [v1.0.0] was released in the US on January 31st, 2011.
v1.0.1 was released on March 13th, 2011.
v1.0.2 was released on May 30th, 2011.
v1.0.3 was released on February 20th, 2012.
v1.0.4 was released on March 22nd, 2012.
v1.1 was released on July 21st, 2012.
v1.1.1 was released on January 31st, 2013.
v1.2 was released on September 18th, 2013
v1.2.1 was released on May 5th, 2014
v1.3 was released on August 7th, 2015


I am still working on this game because there are some features that I still want to add. I am charging for the game because I put a lot of my own time to create the game, the development costs (outside of time) are not free, and I feel the game is going to have enough features and polish that it will be worth a fee.

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